# Iggy Stonebreak
## Category
Iggy runs a little shop in the town where [[11.11 Tam|Tam]]'s family lives. Iggy is a dwarf, but almost acts like a gnome: fast, clever, witty. Iggy works for [[House Dunhammer|DTC]] and is good at what he does: moving legal goods legally and making illegal profits appear legal.
Iggy also finds people that may be of interest to the DTC when asked.
## Faction
[[House Dunhammer]] - an employee, not a member of the family.
### Goals
Get a stolen delivery back from the Lizard tribe. It's bad for business to have your goods disappear, after all.
---
```statblock
creature: Humanoid
name: Iggy Stonebreak
render: true
alignment: Neutral
type: humanoid
subtype: dwarf
ac: 15 (studded leather)
hp: 78 (12d8 + 24)
speed: 25 ft.
stats: [14,14,14,16,12,16]
saves:
- Dexterity: +5
- Constitution: +5
- Intelligence: +6
- Charisma: +6
senses: darkvision 60 ft.
cr: 4
actions:
- name: Multiattack
desc: "Iggy makes two attacks with his dagger or hand crossbow."
- name: Dagger
desc: "Melee Weapon Attack: +5 to hit, reach 5 feet, one target. Hit: 5 (1d4 + 3) piercing damage. If the target is surprised, the attack deals an additional 7 (2d6) damage."
- name: Hand Crossbow
desc: "Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage."
- name: Fast Talk (Recharge 5-6)
desc: "Iggy attempts to confuse a creature he can see within 30 feet. The target must succeed on a DC 14 Wisdom saving throw or be charmed by Iggy for 1 minute or until Iggy or his allies attack it."
reactions:
- name: Slip Away
desc: "When Iggy takes damage, he can use his reaction to move up to half his speed without provoking opportunity attacks."
```