# Iggy Stonebreak ## Category Iggy runs a little shop in the town where [[11.11 Tam|Tam]]'s family lives. Iggy is a dwarf, but almost acts like a gnome: fast, clever, witty. Iggy works for [[House Dunhammer|DTC]] and is good at what he does: moving legal goods legally and making illegal profits appear legal. Iggy also finds people that may be of interest to the DTC when asked. ## Faction [[House Dunhammer]] - an employee, not a member of the family. ### Goals Get a stolen delivery back from the Lizard tribe. It's bad for business to have your goods disappear, after all. --- ```statblock creature: Humanoid name: Iggy Stonebreak render: true alignment: Neutral type: humanoid subtype: dwarf ac: 15 (studded leather) hp: 78 (12d8 + 24) speed: 25 ft. stats: [14,14,14,16,12,16] saves: - Dexterity: +5 - Constitution: +5 - Intelligence: +6 - Charisma: +6 senses: darkvision 60 ft. cr: 4 actions: - name: Multiattack desc: "Iggy makes two attacks with his dagger or hand crossbow." - name: Dagger desc: "Melee Weapon Attack: +5 to hit, reach 5 feet, one target. Hit: 5 (1d4 + 3) piercing damage. If the target is surprised, the attack deals an additional 7 (2d6) damage." - name: Hand Crossbow desc: "Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage." - name: Fast Talk (Recharge 5-6) desc: "Iggy attempts to confuse a creature he can see within 30 feet. The target must succeed on a DC 14 Wisdom saving throw or be charmed by Iggy for 1 minute or until Iggy or his allies attack it." reactions: - name: Slip Away desc: "When Iggy takes damage, he can use his reaction to move up to half his speed without provoking opportunity attacks." ```